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GURPS Supers 2nd Edition (V.Good)
Second Games Galore

GURPS Supers 2nd Edition (V.Good)

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Super-Powered Roleplaying Meets the Real World 
Second Edition
More Than Human
The supers are here! Costumed crusaders fighting against the forces of evil… monstrous villains terrorizing the world… your creations are only limited by your imagination! GURPS Supers lets you create real heroes and real villains, each fully defined in both power and personality -- not just combat monsters. The second edition of GURPS Supers introduces system improvements to let you create superpowers the way you want to run them!
GURPS Supers is a sourcebook for the Generic Universal RolePlaying System (you need only the GURPS Basic Set, Third Edition, to play). Supers contains all the rules you need to custom-build the super-character of your choice. You can duplicate your favorite comic-book hero, or design almost any super ability you can thin of! Become a Blaster, hurling bolts of fire or lasers; a Ninja, blindingly fast and trained in the dark combat arts; a Tank, strong enough to go toe-to-toe with a battleship; an Archmage, master of arcane lore. Anything you can imagine, you can be!

GURPS Supers includes:
  • Rules for character creation, including detailed examples for first-time players. You can create believable, well-rounded heroes and villains with fully fleshed-out abilities and personalities -- not just caped cardboard cut-outs!
  • More than a dozen fully developed sample characters, all illustrated.
  • Over 30 pages of super advantages, disadvantages, powers and skills.
  • Rules for creating new abilities.
  • Rules for running super combats at all levels of realism -- from the gritty world of Wild Cards to the four-color world of the comic books.
  • A Supers world where metahumans are society’s guardians -and its worst foes. 
GURPS Supers, Second Edition is a 128-page rules expansion book on creating super-powered metahumans of comic lore for Steve Jackson's Generic Universal RolePlaying System, Third Edition Basic Set rules.

Published by Steve Jackson Games 1996